About this book
Up to now your players have been Troubleshooters of lowly RED Security Clearance. Now, in Extreme Paranoia, they can become characters of any clearance from Orange up to the powerful Violet-and they'll still be paranoid! Plus new living quarters, social clubs, a tour of AlphaNet and a nerve-wracking trip to the Happy Fun Job Placement Center! Bonus! New Mandatory Bonus Duties like the advertising & branding officer, financial officer and agent provocateur! Book jacket.
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