About this book
In this Teachers Guide, Sean Redmond discusses exactly what is meant by the phrase 'new media' and examines their impact. He goes on to explore their effects on such 'old media' as film, TV and music; then examines some of the most significant 'new media', using the internet, game-playing and surveillance cameras as primary case studies. The accompanying Classroom Resources draw upon many of the examples featured in the Guide, providing the teacher with a useful classroom ready scheme of work.
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